Detag is a first-person, multiplayer, free for all, keep away game made for PC in Unity. It is a fast-paced competition where players have to hunt and outmaneuver each other while battling over control of a mystical orb.
This is the final project for Vancouver Film School which I worked with a team of 6 people and we put all our efforts to make the most fun game possible. The visual is heavily inspired by traditional Japanese architecture but with a small stylization.